Based in London and acclaimed the world over, Monocle has delivered a unique briefing on global affairs, business, culture, and design since it was founded by Tyler Brûlé in 2007. Alongside the magazine, Monocle has created a 24-hour radio station, a film-rich website, retail ventures around the globe, and cafes in Tokyo and London.
Armed with an unmistakable sense of aesthetics and journalistic tenacity, its team has intelligent publications that continually inspire a global readership who are interested in everything from diplomacy to design.
Ever since the launch of Monocle in 2007 this highly successful global magazine and media brand has championed a clear and new take on the world of work. It has encouraged its readers to start their own businesses, do the thing that makes them feel fulfilled (even if it means ditching a comfortable corporate salary), and find places to build their HQ that deliver a good quality of life too.
There are few design studios worldwide that can deliver projects of such consistently high quality as the Japanese studio Nendo. Expertly melding architecture and interior, product, and graphic design with sculpture and installation, Nendo’s work is both impressively clear and intriguingly sophisticated. The functionality and unobtrusiveness of their projects is in line with established Japanese design traditions, yet their lightheartedness and humor is also inspired by the country’s pop culture.
Structured into chapters on the city, culture, travel, food, and work, the book also provides answers to some key questions. Which cities offer the best quality of life? How do you build a good school? How do you run a city? Who makes the best coffee? And how do you start your own inspirational business?
The Monocle Guide to Better Living works as a guide but also includes essays that explore what makes a great city, how to make a home and why culture is good for you.
In recent years, the boundaries between art and design have become more and more blurred. It is not the object itself, but rather its economic functionality that determines where design stops and art begins—and this functionality is reassessed at every link in the chain of the object’s dissemination. In fact, it is often customs officials who subjectively decide what constitutes art and design based on their personal views and erratic local tax laws.
Wenige Produktdesigns sind so haltbar wie die von Dieter Rams. Nahezu alles was der einflussreichste Designer des 20. Jahrhunderts entworfen hat, gilt heute als Klassiker. Die überarbeitete Neuauflage von Weniger, aber besser zeigt einmal mehr warum Dieter Rams Designverständnis auch in Zukunft nicht an Aktualität verlieren wird.
This book elucidates the philosophy of Dieter Rams that is best summed up in the ten rules of design that he created more than thirty years ago. Sometimes referred to as “the ten commandments,” they are just as relevant today: Good design is innovative. Good design makes a product useful. Good design is aesthetic. Good design helps a product to be understood. Good design is unobtrusive. Good design is honest. Good design is durable. Good design is consistent to the last detail. Good design is environmentally friendly. Good design is as little design as possible.
In the more than 40 years that he spent working at Braun, Dieter Rams established himself as one of the most influential designers of the twentieth century. His elegantly clear visual language not only defined product design for decades, but also our fundamental understanding of what design is and what it can and should do.
Marimekko, Iittala, Artek—many are familiar with these classic design brands, but a surprising number of people are unaware they are from Finland. Yet companies such as Nokia and Fiskars and products such as Angry Birds are known around the world, and the scope of young entrepreneurship in Finland is without parallel.
Today’s internet generation no longer needs a home. It is mobile. It works six months in a shared office in Berlin, spends the summer in a caravan in Chile, and shows up just in time for the next project at a temporary desk for a client in New York. Growing up with the internet and digital tools means living and working differently. Aside from a functioning wireless connection and good coffee, web developers, designers, musicians, journalists, and other creative entrepreneurs need, above all, inspiration, new ideas, contacts, and international exchange.
Duncan Campbell and Charlotte Rey met in Paris while working together on Acne Paper. As a natural evolution of their widely respected work for this award-winning fashion publication, they were asked to consult on various projects and founded their own agency, Campbell–Rey, in 2013. Their work spans the worlds of brand development, design, curation, and image making, and is united by their sensitive approach and classical, elegant aesthetic.
If the goal were to build a house in which everyone would like to live, the architect would likely be Italian, the engineer maybe German, the gardener probably British, and the craftspeople either Swiss or Japanese. The interior designer of that house, though, should—beyond any doubt—be from Scandinavia.
Today, jewelry—whether glamorous, gothic, or minimalist—is en vogue. Jewelry goes back centuries and has been on the forefront of design many times throughout history. Now, thanks to a burst of innovative concepts, materials, and designers, a new age of contemporary jewelry has begun. A Girl’s Best Friends is an eclectic collection of work from around the world that documents this current development.
Volume 1 presents the early years of the Eames Office and its method of furniture design and development. It introduces not only Charles and Ray Eames, but also key members of their design team including Eero Saarinen, Harry Bertoia, Herbert Matter, and others —a widely diverse group of people who did the day-by-day work on the furniture projects and who together ultimately turned contemporary design in a new direction.